Lina Design System - Mobile iOS
Acted as: developer and designer.
Led the development of the iOS SPM library for our design system. Created scripts to generate custom swift files using Style-dictionary, and organized the components' tokens considering the particularities of the mobile environment. Also constructed the architecture for the components' styles and modifiers, leaving for the component only the logic particular to its framework (UIKit or SwiftUI).
Emerald Design System
Acted as: Front-end developer, designer and illustrator.
Took part in designing the Design System, the Emerald CSS library implementation and created icons and error pages' illustrations. We use PatternLab to develop with the Atomic Design principles as a base methodology. I was the primary developer for the Styleguide, made with Jekyll.
EnneThing iPhone
Acted as: illustrator, designer and developer (Swift).
Augmented Reality app for iPhone. Build your own Enne with pre-defined designs or work your creativity drawing on the canvas. Save your drawing with device resolution, or see in augmented reality with the base drawing.
EnneThing iPad
Acted as: illustrator, designer and developer (Swift).
Augmented Reality app for iPad. Build your own Enne with pre-defined designs or work your creativity drawing on the canvas. Save your drawing with device resolution, or see in augmented reality with the base drawing.
TattooAR
Acted as: illustrator, designer and developer (Swift/Objective-C).
iOS Augmented Reality application for temporary tattoos.
EnneThing v1
Acted as: illustrator, designer and developer (Swift/Objective-C).
First version of the iOS Augmented Reality app for my business card and tattoo.